Of all the things I made on Meet Your Maker, the directional danger indicators are my personal favourite. This is a standard gameplay feature, but it is also an important accessibility feature! The danger indicators mirror the sound cues from traps and guards, so players without sound are not disadvantaged when responding to threats.
I was the UI programmer on this feature, and as there were no UI Technical Designers on the project, I worked directly with the artist to create the desired look, as well as working with gameplay programmers to make them responsive and reflective of the game world. I also contributed to other areas of the combat HUD shown on screen in the following videos.